Tag: P4

Number of vGPUs Available in vSphere

PowerCLI Code Snippit for Carrying Capacity Function

I’ve been working on a PowerCLI function for the last few months in my free time and now I’d like to share it with everyone. This is a pretty spiffy function for those folks working with vGPUs, and it’s not just for VDI it can help those looking to virtualize ML/DL systems too. It calculates the vGPU carrying capacity of a vSphere environment.

Permanent link to this article: https://www.wondernerd.net/blog/number-of-vgpus-available-in-vsphere/

vGPU PowerCLI Commands

PowerCLI Screen on vGPUs

I’m a noob when it comes to PowerCLI, I can Get-VM like most everyone else, but not much more.  You may have seen my previous post about Taking Back Resources where I talked about the theory and logic behind vGPU cycle harvesting. Right now I’m working on putting it into action and the best way …

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Permanent link to this article: https://www.wondernerd.net/blog/vgpu-powercli-commands/

My NVIDIA GRID 5.0 Testing

Tesla P4 GPU

In my previous post I covered some of what is new with NVIDIA GRID 5.0 and the NVIDIA Pascal cards. In this post I’m going to cover some of the testing I’ve done with GRID 5.0 and the NVIDIA Tesla P4 GPU. NVIDIA was nice enough to provide the NVIDIA GRID Community Advisors (NGCA) access …

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Permanent link to this article: https://www.wondernerd.net/blog/my-nvidia-grid-5-0-testing/

Changing the GPU Virtualization Game

Pascal Series GPUs

Today NVIDIA announced the NVIDIA GRID August 2017 release (AKA GRID 5.0), it is a major change for the virtualization industry. Over the next few days I will be publishing a few blogs about the NVIDIA GRID vPC (Virtual PC) and Quadro vDWS (Virtual Data Center Workstation). This blog covers some of what’s new with …

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Permanent link to this article: https://www.wondernerd.net/blog/changing-the-gpu-virtualization-game/